#0 - Oct. 16, 2006, 6:19 p.m.
TM: 3 points. Allows you to retain an Additional 15 points of rage when switching stances (i.e. we keep 10 no matter what)!
^ Verified: Stance Mastery. New skill at level 20. Allows you to retain 10 rage points when you switch stances. Woot woot!
Blood Frenzy: Now 2 points for 2/4% increased melee damage done to the target (by all sources) with Rend/Deep Wounds on your target.
Second Wind: Reduced to 20 rage, now has a health regen component.
Improved MS: Reduces the cooldown of MS by .2/.4/.6/.8/1 seconds. Also increases its damage by 1/2/3/4/5%.
Endless Rage: You now generate 25% more rage when doing damage. (According to a Blizz rep in this post. Official talent tree still reads 15% from doing and receiving damage.)
Rampage: Now 50 AP per hit. Also gain an immediate 50 AP (300 total.)
Improved Berzerker stance: Increases your AP by 2/4/6/8/10% while in berzerker stance.
Improved WW: Reduces the cooldown of your WW ability by 1/2 seconds (2 points total.)
Improved pummel removed.
Improved shield block: Now 1 point for 1 extra attack blocked /1 second longer duration.
Improved Bloodrage: Now a tier 1 talent.
Take a look!