#0 - March 28, 2008, 8:48 p.m.
So what I'm interested in knowing is what non player controllable factors are at work here? Is the total number of turn-ins required per phase based on server population? Because that would unfortunately explain the differences. Was anything posted regarding this that I have missed?
At this rate the low populated servers will be reaping the rewards at a much faster pace than the servers that are putting in a much larger quantity of time and effort. The high populated servers were the first to open the gates of Ahn'qiraj, because more people were participating on those servers. But for this event it seems to be opposite, however illogical that might seem.