Regional FlagLegion Rares and Re-KillabilitySource
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Ainyan
Target Source
#1 - 2016/06/22 02:25:00 PM
Currently, Legion rares once killed are like Draenor (non-100) rares - once killed, they no longer offer their loot. The problem with this is that unlike Draenor rares, Legion rares do not have a 100% drop rate on their unique items. While this is only a minor inconvenience for those that drop gear (although it is frustrating to only get one chance ever at a piece of gear), it is a lot more annoying in the case of those that drop AP items, toys, or pets.

Legion rares should either be 100% drop and single-time kill, or RNG drop and daily kill. No one should be locked away from an item forever unless that item is removed from the game. Nothing else does that.

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Game Designer
Target Source
#2 - 2016/06/24 06:12:00 PM
Can you provide an example of a rare you didn't get the one-time loot from? Thanks!

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Game Designer
Target Source
#19 - 2016/06/28 08:27:00 PM
Thank you for the reports. In next week's beta build, you should once again receive a one-time reward of Order Hall Resources whenever you defeat a rare.

Please note that you will not always obtain a piece of equipment as well, only if that rare has a drop that you can use.