FEEDBACK: Violet Hold (Normal)

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Game Designer
#1 - Jan. 25, 2016, 9:27 p.m.
Blizzard Post
Please use this thread to post any feedback on the Violet Hold dungeon. When posting, please note your group composition and any relevant information about the nature of your group (e.g. random LFG group, Mythic raider guildmates, etc.). At this stage, a lot of overall combat balance is in flux, but we're still very interested in hearing overall feedback and impressions of the experience and mechanics.
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Game Designer
#12 - Jan. 25, 2016, 11:48 p.m.
Blizzard Post
01/25/2016 02:10 PMPosted by Peehuzzi
Killed all trash up to first boss, Anub'esset spawned as first escaped prisoner. We killed it and we never got credit for killing "First Escaped Prisoner" and then had to leave because nothing would spawn.

Thanks for the report - we have a fix going out shortly that should resolve this issue.
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Game Designer
#44 - Feb. 23, 2016, 3:28 a.m.
Blizzard Post
02/22/2016 08:30 AMPosted by Blynks
We had a level 100, 101, 101, 102, and 106 in our group. The group didn't get upscaled high enough. The tank kept getting crit by level 105 trash and killed because we were only upscaled to 101 I believe. We couldn't even kill the first two trash spawns.

Definitely issues with the upscaling

Violet Hold is currently planned as a level 105+ dungeon that will unlock halfway through leveling in the Broken Isles. We should be scaling you up to at least 105 for testing purposes, and clearly that isn't working as expected. Will fix.