Holy Paladin Feedback -- Build 21570 -- 27-Apr

Forum Avatar
Community Manager
#1 - April 28, 2016, 12:52 a.m.
Blizzard Post
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.

You'll find class designer notes on this build here.

This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.

Thank you!
Forum Avatar
Game Designer
#13 - May 3, 2016, 8:28 p.m.
Blizzard Post
A few various notes on the above:
--Tyr's Deliverance radius is reduced, but it will transfer through Beacon (either next build or the one after)
--Tyr's Deliverance will correctly partial tick on the final tick, so there are no haste breakpoints (other than the minor benefit of a full-strength buff still appearing from the final tick).
--It's been a while since anyone's had to seriously play around the downside of Blessing of Sacrifice, so proper tuning on it will be easier to see once tank tuning is in a more final place on alpha. The goal will be to tune it as a spell with a meaningful downside, so a shorter cooldown is the most likely buff, but we want to make sure the downside is at least reasonable.
--If an artifact trait is increasing the damage taken from 30% to 45%, that's a bug and is probably not helping with testing.
--Bestow Faith is buffed in the next build.
--Light of the Martyr and Aura of Sacrifice (heal replication) will no longer have their secondary effects increased when you heal a Guardian Druid or any other player with a general healing increase on them.
--The removal of Holy Bolt is largely offset by baseline buffs to Holy Shock in the next build.
--I corrected the Rule of Law post later in that thread--it currently does affect Light of Dawn even though this is not 100% explicit from the tooltip. That's intended for now.
Forum Avatar
Game Designer
#18 - May 4, 2016, 1:46 a.m.
Blizzard Post
We'll try giving Light of Dawn some hidden added targeting area around you (something like a small circle in addition to the cone), so that it hits everyone if you're in a clump, without worrying about who's precisely in front of you or behind you. Not enough to have to add visuals for it, just enough to feel like it's some overly generous targeting around the origin end of the cone.
Forum Avatar
Game Designer
#38 - May 6, 2016, 4:02 a.m.
Blizzard Post
The next build after today's, I believe, will have the BoSac artifact trait fixed. Then we can get a better sense of how deadly the ability is without the damage being incorrectly increased, and go from there.

The same build will likely have a redesign of Beacon of the Savior.