FEEDBACK: Krosus (Heroic)

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Game Designer
#1 - April 25, 2016, 9:48 p.m.
Blizzard Post
Please use this thread to provide feedback, bug reports, and other discussion of the Krosus encounter. At this stage, feedback on mechanics and clarity are particularly appreciated. We are aware that tuning is far from final right now, with artifacts, classes, and specs in flux. Thank you in advance for your patience, and for helping us test the encounters.
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Game Designer
#11 - April 25, 2016, 10:07 p.m.
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One bug of note - if you run out of space and get pushed back to the last section, when Krosus would have destroyed that piece, he will instead despawn. This was a quick bandaid for a bug that could lead to your character getting stuck in that situation, until we could get a proper fix in a future build.
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#24 - April 25, 2016, 10:27 p.m.
Blizzard Post
Yeah, damage across the board is on the low side, and that will be adjusted. Ultimately, this boss is intended to be more of a throughput check, so of course when numbers are far off, it'll feel a bit slow. Thanks for the feedback, and we'll look into the various range/pathing issues.