Regional FlagRetribution Paladin Feedback -- Build 21531 -- 21-AprSource
avatar
Community Manager
Target Source
#1 - 2016/04/21 10:32:00 PM
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.

You'll find class designer notes on this build here.

This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.

Thank you!

avatar
Game Designer
Target Source
#3 - 2016/04/22 12:30:00 AM
04/21/2016 03:59 PMPosted by Thete
Some response on the intention with the Mastery for AoE would be appreciated. We've been asking for this for a while - it doesn't matter when changes are actually made, but some insight into the thought process would be more productive. Hard to give feedback on something that's clearly not working as it will when Legion goes live but it would be possible if we knew what your red lines and design philosophies were. Having the judgment debuff be a buff on the player would solve the issue completely and doesn't go against any stated design philosophies, so there must be something not being said that's the issue.


It's intended that Mastery is a single-target DPS stat for Retribution Paladins, but that the Greater Judgment talent can extend that to AoE. It will be tuned to account for that. This is certainly not the first time that different stats have had wildly different values in different situations, and that's OK.

avatar
Blizzard Employee
Target Source
#5 - 2016/04/22 12:57:00 AM
04/21/2016 05:50 PMPosted by Solsacra
So we are going with the Clarity of Power route. Glad that's finally been cleared up. Anything to say for Zeal, a talent that's located on the same tier and literally doing the same thing as Greater Judgment (AoE)?


It's worth noting that Fires of Justice does the same thing too. You generate holy power faster and therefore cast more divine storms than you otherwise would. Different damage talents will perform a bit differently in different situations, but in this case none of them are actually purely single-target or AE.