#0 - Aug. 3, 2009, 7:15 p.m.
Q u o t e:
We agree it’s clunky to swap weapons and that’s because we don’t want it to be a major feature of the game. We could see making it a major feature, something much more like the weapon swapping of Diablo II. Currently you swap weapons more for macro-ing a shield for Spell Reflect. A rogue swapping poisons feels a little more interesting than that, but it’s pretty much the only example we could think of. Until we can make weapon swapping feel less clunky for more classes we aren’t going to push it as an important feature.
Feel free to correct me if I'm mistaken, but this sounds to me like Blizzard is ok with Rogues swapping weapons to add poisons. If so, then what is the difference between that and the old Spellsurge weapon swaps, Libram, Totem, and Relic swaps of BC? Why were those swaps deemed "not as intended" but rogue poison swapping are?