#123 - July 11, 2014, 11:01 p.m.
07/11/2014 03:43 PMPosted by
Syo Hopefully the newest build will clear up some of the Garrison problems, including as was mentioned earlier in the thread the Garrison locking characters inside and rarely letting them out. I haven't been able to complete any missions for days sadly.
I'm not sure what caused the Garrison locking people in or even have a clue, I had it on my Druid, but that was partly because for a good while Shadowmoon Valley was a giant land of disconnects.
I had the same issue with my horde Hunter, that was getting dc'd any time I left the actual zone of my Garrison and put back into it.
Regardless I'm really enjoying many of the changes to WoD, they're quite refreshing.
Also any ETA on possibly fixing the Dungeon Finder queue to refill parties? It's quite difficult to test Shadowmoon Burial Grounds when one person leaves after 2 trash pulls!
I can clear some of this up, maybe. Despite looking like it's connected to the Draenor Continent, your garrison is actually on a different "map", in the same way that Kalimdor and Eastern Kingdoms are on different maps. Using some pretty fancy tech new to 6.0, we're able to transfer you from your garrison to the Draenor continent and vice versa without a loading screen, but if there are server stability issues you can be in a situation where Draenor is "down" but your Garrison is fine. When you attempt to leave the Garrison, you'll get snapped back to your Garrison because the transfer failed. (Note that even without this new tech, you'd experience pretty much the same behavior with walking through a portal).
I can't say with certainty this build will clear all that up, as you'll experience that behavior whenever a continent crashes. In reality it'll be an ongoing thing as we work to address the issues encountered on beta.