#1 - July 6, 2014, 6:38 p.m.
"I see a common complaint here. Its too hard; the boss has too much health/damage, the adds are too hard, can't do it with pug group cause ya can't coordinate, blah, blah, blah. I feel like Bliz should get a pat on the back for making things a bit harder again. Please Blizzard, do not tone down any of the mechanics. If the group cannot coordinate their actions, they should fail until they can get it right. From what I have seen in all the encounters so far, I think things are on the right track. Make the fights doable, but keep them hard and make the mechanics count. I am currently running all four roles (Tank, Healer, Range and Melee DPS) on different classes. With the proper mechanics we seem to always be able to get it done (unless the world crashes of course). Drive On! Cold Steel!"
From the replies I received, this may generate some interesting suggestions.