#0 - Sept. 10, 2009, 5:04 p.m.
But why cooldowns? Wouldn't a base armor increase or stamina increase to Frost Presence make a lot more sense? By making the cooldowns 1 minute again (and finally buffing UA), you run the risk of another Vezax or Sartharion where DKs can trivialize an event by always having a cooldown available; this is especially true on magic heavy bosses/dragons with big breaths if unholy's AMZ can be brought to bear.
At the same time, for constant/escalating damage fights like Anub, Iron Council, or Thorim, DKs are still inferior for the most part to the "always on" EH from Paladins and Druids. This feels almost like...a niche?