#0 - Sept. 11, 2009, 3:58 a.m.
Q u o t e:
* Hammer of the Righteous: The damage from this ability is now considered physical instead of Holy. The threat generated by the ability has been increased such that it will continue to do approximately the same threat it did when it was Holy damage.
I must admit that I'm a bit confused and am trying to figure this one out. I thought you guys didn't like "causes high threat" abilities. I realize that if you wanted this to be physical then either the damage or the threat would need to be buffed of the resulting attack. More damage would just emphasize further damage differences, and more threat would achieve the correct result not breaking damage records.
My guess is that its an attempt to balance Paladin abilities so that they aren't all Holy damage and ignore armour. We'll need to care more about armour reducing abilities being up on bosses from now on in that case.
Totally workable, just trying to figure out another "causes high threat" update being applied.
[edit: updated subject because people are just going to the end and posting "oh noes" when it has been reverted and has been posted as reverted far too many times. WTB: autoresponder]