Regional FlagCombat PvE and 5.4 (part 2)Source
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#1 - 2013/08/05 08:50:00 PM
// Continued from //

Having big solid single hits is not what combat is about. When I think of combat, I think more of Jeff Speakman in "The Perfect Weapon." Movie like 20 years ago or something silly. He hits this guy like 1,257 times in 2 minutes. None of the hits alone is particularly super impacting...but getting hit that many times would hurt after a while.

So it's the question . . . do we want to hit fewer times for larger damage, or more times for less each hit? I've always felt combat is about the second type. Fast, blurry, LOTS of hits, but none of them particularly spectacular.

Right now...they've slowed down a couple things, that make it feel slow AND soft.

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#7 - 2013/08/05 11:46:00 PM
Uncapped the other thread, sorry about that: