#0 - Oct. 7, 2009, 11:57 p.m.
I have been playing a restro-druid for a while now. I made this character because I wanted to heal in tree form. I have played your game for quite a while. I was a paladin in WoW back in the days of MC and BWL and was a healer back then. I know healing in WoW, or.... that is to say, I did.
Since WotLK came out I have seen a systematic nerfing of healing. This is not just druid healing but all healing across the board. The justification was given that the ability of the healers was making content trivial that should not be easy. So in order to balance things and make content hard again, healers were nerfed, their abilities reduced, the spell power co-efficients changed and so on. The spirit nerf clearly was focused at healers over the DPS spell casters as well, so here is another nerf. I could go on but I suspect very few healers would argue this particular point against me, so let me continue...
As the 'bug fixes' and nerfs have continued (And I say bug fixes as this was once a phrase used to describe the 5 second rule casting change), healers have been expected to continue doing what they do without any change. DPS and Tanks expect us to be just as effective with each change. The burden is on /us/ to find a way around your continued nerfs. You say you don't want content to be trivial, and so healers must be changed, but the DPS and Tanks aren't the ones who have changed, it is the healers who are forced to adapt, forced to find that last bit of HPS or best way to squeeze out mana to last an encounter depending on the type of healer you are.
That said, I place a challenge to Blizzard. Stop it. Stop 'fixing' your game by making it harder on healers. If a battle is too easy, how about you nerf the DPS by 50% across the board? Can you imagine the outcry? I am told (And have seen myself) healers are the one role that people often are stuck waiting for. That and tanks. Rarely do I see someone spamming a channel asking for a DPS over and over again to start a PUG. Rarely do you see guilds saying how desperately short of DPS they are in recruiting requsts in public channels.
So here is what I ask. Please, make healing fun again. Stop nerfing my spells, be it on my paladin, druid or other. Stop messing with the game mechanics to make healing just that much harder in order to balance things. Go pick on the DPS.
But if this is all too long for you, here's the short summary:
MAKE HEALING FUN AGAIN, stop relying on nerfing healers to make content challenging.
-Sincerly, a WoW-Healer since Beta.