#0 - Oct. 27, 2010, 6:02 p.m.
* Thrash (Bear) now deals 15% of AP + 243 damage, down from 19% of AP + 304 damage. Bleed effect reduced from 3% of AP + 189 to 3% of AP + 152.
* Swipe now deals 171 base damage, down from 214.
* Brutal Impact now causes victims of Skull Bash to have a 5/10% increased mana cost on their spells, down from 15/30%.
* Stampede now increase melee haste by 30%, up from 15%. Causes Feral Charge (Cat) to cost 100% less energy, down from 50%.
Protection
* Avenger's Shield now has a 15 sec cooldown, down from 24 sec.
* Shield of the Templar no longer reduces the cooldown of Avenger's Shield. Now allows your Divine Plea to generate 1/2/3 Holy Power.
* Guarded by the Light now increases Word of Glory by 15/30%, down from 30/60%.
* Wrath of the Lightbringer now increases the damage of Crusader Strike by 50% at Rank 1, up from 30%. (Not sure if the plan is to make it a single rank, or a 2 Ranks 50/100%, seems bugged)
Protection
* Shield Slam base damage has been increased by 125%. From 826-868 to 1871-1967.
Seems they're buffing warrior threat while ignoring our short cooldown issue, lack of a real threat cooldown, and potentially wonky scaling. Hey, at least big shield slam crits are fun, amirite?