Regional FlagFEEDBACK: Garalon (10 Normal)Source
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#1 - 2012/06/28 05:31:00 PM
This is the feedback thread for testing of the 10-player Normal version of the Garalon encounter in Heart of Fear.

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#3 - 2012/06/28 06:03:00 PM
28/06/2012 18:52Posted by Arksi
So, can we remove the wall, instead of trying to fix it? You can fix it on your own time, not waste ours. And can we add portal NPCs, high time i think.


If there's something obstructing your ability to test, we'd like to know about it, and you can best help yourselves out by being as specific as possible regarding the issue you're encountering. Which "wall" do you mean?

We were aware of issues with Garalon sometimes failing to spawn after defeating the mantid on his balcony, and are applying beta hotfixes to try to work around those issues (if you're experiencing that, your best bet is to zone out, reset the instance, and reclear the balcony). Hundreds of players are currently engaged with Garalon and we are watching them, so if there's some other issue that's interfering with your group's ability to engage the boss, let us know and we'll see what we can do.

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#8 - 2012/06/28 06:08:00 PM
28/06/2012 19:04Posted by Hydrógen
so US can get in fine with no wall, but EU cannot? and half of our raid teleport to an upperfloor and half to a lower one?

Ah, alright, that makes sense. This issue should be fixed now on the Mekkatorque server. The raid zone is set up with checkpoints so that you zone in deeper into the instance depending on your progress (to shorten runback times), and we had accidentally enabled the incorrect checkpoint for testing on this server. Zone out and back in, and you should be fine. Apologies for the inconvenience.

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#37 - 2012/06/29 11:20:00 AM
Thanks for your feedback so far and once again apologies for the inconveniences some of you had to face. Please let's keep the focus on the Garalon encounter in this thread; any observations regarding the class balance in the current beta stage are best posted in the Beta classes forum.