#0 - Oct. 16, 2010, 11:36 p.m.
Enter -> run out of the base -> die -> ress -> die on your gy.
Why? Because rogues one-shot everyone. It doesn't matte what level rogue is and who he's trying to kill. It's same story. Stealth->ambush->stealth. There's no way we can see them, nothing can be done. Not even a priest or a warlock with instant fear has a chance.
Damage they deal is insane. I had my voidwalker up, Soul Link active, Demon Armor active *and* sacrifice turned on. I have full heirloom gear. And hey, guess what, rogue lvl 41 one one-shotted me with quite decent overkill.
Mage level 44 running with flag with priest and druid buffs, including HoTs - same story. Doesn't even matter if you're mounted - they just sprint up to you and sap you, then wait for the heck of it, then kill.
It's ridiculous, it makes battlegrounds not only fun-less but also irritating.
And frankly, I don't care if game's not supposed to be balanced around these levels. It's not like levelling to 80 takes 2 days. People who have other things to do level for month, or two. Or more. And they pay for this time and if they choose to enjoy their game-time PvPing they should be given a chance to do so. Getting 1 shotted (or 3 shotted + stunlocked if they're wearing plate) is NOT fun :P
Ferals seem to also wreck havoc, but not nearly as ridiculous as rogues atm. Please, do something about this ASAP. It's vital to allow many players to enjoy their low-lvl PvP (though my friend who has a rogue lvl 80 told me today that he easily kills any cloth in stunlock not giving them a chance to hit one button so it doesn't seem like it's that much better there).
I understand that there will always be some kind of counter class and for cloth it's rogue, but for gods' sake - counter class means it's harder to beat them, not being unable to face them. Or even run from them on a 100% mount. Lol.
Thank you for reading this (I sure hope you did). Please fix this before WSG call to arms next week!