Rogue Updated! - Build 13066

#0 - Sept. 9, 2010, 11:32 p.m.
Blizzard Post
Build 13066:
Q u o t e:
Combat
* Fan of Knives now costs 35 Energy, down from 50 Energy. Now deals 80% of thrown weapon damage.
* Ambidexterity (Passive) now increases damage done by your off hand by 75%, up from 50%. Now increases damage done by your thrown weapons by 75% as well.
Subtlety
* Slaughter from the Shadows now also reduces the energy cost of Fan of Knives by 2/4/6.


Build 13033:(quoted from MMO-Champion)
Q u o t e:
Nothing, sorry.


Build 12984:
Q u o t e:
Assassination
* Poisons (Passive) *New* - You have learned how to apply deadly toxins to your weapons, dealing additional damage or inflicting other maladies upon your foes.

Build 12942:
Q u o t e:
Subtlety
* Sanguinary Vein is now a 2 Rank talent, down from 3 Ranks. Increases your damage dealt to targets with a Bleed effect on them by 5/10%. (Up from 2/4/6%)
* Energetic Recovery is now a Tier 3 talent, down from Tier 4.
* Initiative is now a Tier 2 talent, down from Tier 3.
* Blood Spatter replaced with Find Weakness - Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 25/50% of that enemy's armor for 10 sec.
* Enveloping Shadows is now a Tier 4 talent, up from Tier 3.

Build 12942 [Tier Bonuses]:
Q u o t e:
* Item - Rogue T11 2P Bonus - Increases the critical strike chance of your Backstab Mutilate, and Sinister Strike abilities by 5%. / Instant
* Item - Rogue T11 4P Bonus - Each of your melee autoattacks has a 1% chance to activate Deadly Scheme for 15 sec, increasing the critical strike chance on your next Eviscerate or Envenom by 100%. / Instant

Build 12857 [glyphs]:
Q u o t e:
* Backstab - Your Backstab critical strikes grant you 5 energy. (Your Backstab increases the duration of your Rupture effect on the target by 2 sec, up to a maximum of 6 additional sec.)
* Blade Flurry - Reduces the penalty to energy generation while Blade Flurry is active by 50%. (Reduces the energy cost of Blade Flurry by 100%.)
* Fan of Knives - Increases the radius of your Fan of Knives ability by 50%. (Increases the damage done by Fan of Knives by 20%.)
* Garrote - Increases the duration of your Garrote ability's silence effect by 2 sec. (Reduces the duration of your Garrote ability by 3 sec and increases the total damage it deals by 20%.)
* Revealing Strike *New* - Increases Revealing Strike's bonus effectiveness to your finishing moves by an additional 10%.
* Gouge - Your Gouge ability no longer requires that the target be facing you. (Reduces the energy cost of Gouge by 15.)
* Hemorrhage - Your Hemorrhage ability also causes the target to bleed, dealing 40% of the direct strike's damage over 24 sec. (Increases the damage bonus against targets afflicted by Hemorrhage by 40%.)
* Killing Spree - Increases the bonus to your damage while Killing Spree is active by an additional 10%. (Reduces the cooldown on Killing Spree by 45 sec.)
* Preparation - Your Preparation ability also instantly resets the cooldown of Kick, Dismantle, and Smoke Bomb. (No longer affects Blade Flurry, but affects Smoke Bomb)
* Sap - Increases the duration of Sap against non-player targets by 80 sec. (Increases the duration of Sap by 20 sec.)
* Sinister Strike - Your Sinister Strikes have a 20% chance to add an additional combo point. (50% proc from critical strikes only)
* Tricks of the Trade - Removes the energy cost of your Tricks of the Trade ability. (The bonus damage and threat redirection granted by your Tricks of the Trade ability lasts an additional 4 sec.)
* Vanish - Increases the duration of your Vanish effect by 2 sec. (Increases your movement speed by 30% while the Vanish effect is active.)
* Vendetta *New* - Increases the duration of your Vendetta ability by 20%.

Build 12857:
Q u o t e:
Combat
* Combat Readiness is now trained at level 81. Down from 83.
* Fan of Knives now deals 80% of weapon damage, up from 60%.
* Kick now costs 15 energy, down from 25 energy.
Subtlety
* Redirect is now trained at level 83. Up from 81.
* Cloak of Shadows now increases your chance to resist all spells by 200%, up from 100%.

Build 12803:
Q u o t e:
Subtlety
* Smoke Bomb now has a 8 yard radius, down from 10 yards.
* Serrated Blades now has a 10/20% chance per combo point to proc. (Up from 6/12%)

Build 12759:
Q u o t e:
Assassination
* Cold Blood no increases the critical strike chance of your next non-periodic offensive ability by 100%.
Combat
* Sprint now lasts 8 sec and has a 1 min cooldown. (Old - 15 sec, 3 min cooldown)
* Lightning Reflexes now increases your attack speed by 2/4/6%.
Subtlety
* Tricks of the Trade's transferred threat is no longer permanent and will fade after 30 sec.
* Blind now costs 15 Energy, down from 30 Energy. 15 yards range, up from 10 yards.
* Sap now costs 35 Energy, down from 65 Energy. 10 yards range, up from 5 yards.
* Enveloping Shadows is now a Tier 3 talent, down from Tier 4.
* Dirty Tricks is gone.
* Energetic Recovery *New* - Empowers your Recuperate ability, causing its periodic effect to also restore 4/8/12 Energy.

Build 12694:
Q u o t e:
We still think the mobility between Subtlety and the other trees is a little far apart. This is something we want to address.
We also think Subtlety's damage against heavy armored targets is probably a little low and we're looking at that as well.
Assassination
* Cheap Shot now costs 40 Energy. Down from 60 Energy.
* Murderous Intent now is a 2 Ranks talent. Down from 3 Ranks.
* Seal Fate is now a 2 Ranks talent. Down from 3 Ranks.
* Vile Poisons no longer affects Envenom.
* Improved Expose Armor is now a Tier 5 Talent. Up from Tier 3.
* Improved Eviscerate is now named Coup de Grace and affects Envenom.
* Lethality now increases the critical strike damage bonus of your Sinister Strike, Backstab, Mutilate and Hemorrhage abilities by 10/20/30%. (Old - All combo point generating abilities)
Combat
* Gouge is now trained at level 16. Up from level 14.
* Blade Twisting now reduces movement speed by 70%.
* Improved Kick now has a 100% chance to silence the target for 1.5/3 sec.
Subtlety
* Dirty Tricks now is a Tier 2 talent. Down from Tier 3.

Build 12644:
Q u o t e:
Subtlety
* Elusiveness is now a Tier 2 talent. Down from Tier 3.
* Dirty Tricks is now a Tier 3 talent. Down from Tier 2.

Build 12604:
Q u o t e:
Combat
* Backstab now causes 175% weapon damage. Up from 150%.
Subtlety
* Shadowstep now causes 30% additional damage (up from 20%) but no longer reduces threat.
* Initiative is now a 2 points talent, down from 3. Now has a 50%/100% chance to proc. (Up from 33/66/100%)

Build 12539:
Q u o t e:
Assassination
* Venomous Wounds now also gives you a chance to regain 3/6 Energy.
* Focused Attacks is gone.
* Master Poisoner is now a single rank talent - Increases the spell damage taken by any target you have poisoned by 8%, your Envenom has a 100% chance not to consume Deadly Poison, and the duration of all Poison effects applied to you is reduced by 50%.
* Murderous Intent is now a Tier 5 Talent. Up from Tier 4.
* Deadly Momentum now increases the critical chance of your next attack by 40% at both ranks.
* Deadened Nerves now reduces damage taken by 3/7/10%. (Up from 2/4/6%)
Subtlety
* Shadowstep no increases the damage of your next Ambush or Garrote. (Old - Increased the damage of the next ability)
* Redirect *New* - Transfers any existing combo points to the current enemy target. / 40 yd range, Instant, 1 min cooldown

Build 12479:
Q u o t e:
Rogue - Combat
A swashbuckler who uses agility and guile to stand toe-to-toe with enemies.
* Dual Wield Specialization (+offhand damage)
* Blade Fury
* Vitality (+energy regen)
Rogue - Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
* Mutilate
* Improved Poisons
* Assassin's Resolve (if dagger, +max energy, +damage)
Rogue - Subtlety
A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey.
* Sinister Calling
* Master of Subtlety
* Shadowstep
#161 - Sept. 25, 2010, 9:16 p.m.
Blizzard Post
Too much QQ.