#152 - Oct. 27, 2011, 8:51 p.m.
2. Starting the raid is pretty frustrating. There is always that one dps that doesn't click into the Dungeon finder on live . . . well now that problem is exacerbated with 17 possible afks dpsers.
We are making a change that will cause the Raid Finder to launch the instance even if a few players in an assembled a group of 25 have not yet accepted. We feel confident at that point that we will be able to get the last few players into the instance before their absence becomes an issue.
3. Dealing with disconnected people/trolls/and ragequiters is absolutely terrible. Every single time we tried to que for replacements, someone would afk and we would just sit there for 5 minutes until the person would return from being afk and confirm their role. I want to reiterate that this issue is the biggest issue with the current system. You should not have to confirm your role every single time someone leaves.
Allowing the group to vote kick AFK players more readily will help with that. We are also removing the role check that occurs when somebody leaves. We will continue to tweak the degree that players who drop or are kicked are punished, so that groups can remove trolls or griefers but don’t have to stress that they themselves will be kicked because their DPS a tiny bit too low.
In addition, vote kick in Raid Finder requires N players to initiate a vote kick (N is currently set to 5). Only after that threshold is reached do we show the vote kick to everyone in the raid. This keeps you from being constantly spammed with vote kick requests. We plan to adding some UI that lets players know how close they are to initiating a vote kick request.