#0 - Oct. 1, 2006, 1:20 p.m.
But now, did i say development? I personally had high hopes for TBC changes, i somewhat blurry imagined a kind of new review. Talents are presented and what do we see?
At first for myself i very much appreciated the holy tree since my paladin is solely used for raiding since a while back. The holy shock was not changed which i think it should be, but albeit we got a nice enhancement to our spelldamage and healing and a debatebly good 41 point talent.
The protection tree is now more or less a valid tanking tree which also will be strengthened with consecration being a basespell and other abilities that we get in form of mana regen by heals and so on. The retribution tree is still somewhat of a joke. I see a 41 point talent that is an a raidbuff with 2% extra crit on an enemy.
Is this some way of trying to force raids to have 1 (ONE) melee paladin? Is this the developers best way to actually get a paladin "in the thick of things" as we were supposedly meant to be? Is this an irony which i have yet not understood?
In the midst of these talents and a community that either half like or half disklike them suddenly blizzard decides to actually give us some nerfs. Our 41 point holy talent is nerfed to only last for 10 seconds as in comparison to the old 20, and oh.. now its on a 3 minute cooldown?! Now i can actually maybe get 4 flash of lights away for half the mana cost, an irony that actually speaks as for how little eventual developers know about the paladin class in concepts of raiding and pvp.
I would like to know if there has been an extensive review of the paladins or if these changes and added talents are somehow an attempt to cover up some bruises that weve clearly gotten in the last time. Yes the developers decide that our divine shield should through talents be put to a shorter cooldown and no attack time increase, thats good? But oh no, in pvp where it is used in a variety of ways we suddenly decide to make it dispellable by priests?
I know this dispel costs mana, has casting time and whatever. Have you even considered the new form of pvp that this is to be used in? Arena contests, 5 vs 5 and what have you. This is going to be a very nice thing when you pop your shield, 1.5 secs later its dispelled and you lost all your defense all of a sudden. As in response to the communitys rage towards this change, our new "blue poster that comes here to act like blizzard listens" actually says:
Q u o t e:
Also try to see what exactly is proposed here - it's a level 70 priest spell that takes over a thousand mana to cast. As the previous poster said, the blood elf paladins will have the blood elf racial to use as well.
Is this irony? Is this a joke? Having a blue post in the (as it yet still is) alliance paladin forum of how horde is going to get countermeasures against this? Did we get a response to this clumpsy excuse? No we did not, and this is since we never get excuses. Paladins are the scrap pile of world of warcraft. We are one of the most, if not the one, mocked classes in game. We are the loladins, we are the healnoobs, cleansebots, buffbots that every one loves to take loot away from, piss on and actually dislike. The pally love is little, i have experienced it though, but when were away from a raid (i remember a 1.9 strike once) all of a sudden everyone cries rivers. "Where are my buffs? Kings plx!".
Blizzard hasnt given us a talent expansion, review or whatever. Blizzard has once again stated that they do not know, now or before, what to do with paladins. We are a class few wants to touch, change or even give possibilites to choose its own direction. We have gotten poor itemization, a poor review, a poor response to our suggestions, wishes and hopes.
The paladin community is one of the most active in regards as to giving suggestions, making petitions, trying to give something to the developers as they clearly seem to have no idea what so ever of what they should do with their dear bubbleboys.
Kalgan should take his responsibility. He is a lead developer of the biggest mmorpg in the world. What is given to us? Currently nothing. Who thinks guilds will actually say "yeah lets get that 2% extra crit on this boss, paladin get in there"? What viable pvp alternatives do we have exept low damage output and a now nerfed survivability? Does anyone consider the paladin as an interactive and fun class to play? Have you ever considered while tossing flash heals by spamming 1-2 buttons on a boss that what you actually are doing is the result of a poor developed class?
I hope that the blizzard developing team would actually sit down and without giggling between their half hearted, unknowingly and shady perception of this class ask themselves: What are we doing with the paladins? What do we know of them and what do they think?
I want blue posts that actually contain a response, like veneras actually allowing a critique of blizzard to go on (thank you for that). I want paladins to be viewed upon as a class, not a halfclass with one reason to bring them to a raid: buffs.
In the footsteps of Quantumdelta i want a response from Kalgan or any of the developers what their views upon the paladin class is. We stand infront of The Burning Crusade which gives them enormous opportunities to change anything they want, but hey.. obviously they dont want anything changed.
If the paladin as it stands now is what the developers think it should be this is this games most poor class. I am talking post-expansion here, and both in pvp and pve. Give us something blizzard, anything at all. You are looking at a hungry community that would be satisfied with crums. We want something blizzard and you are the ones to give it to us.
/ Lebennin