holy shield in 4.2, help me understand.

#1 - May 15, 2011, 10:38 a.m.
Blizzard Post
Protection

Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.

why, just why. now we are being punished for stacking mastery?

is there any reason to use a paladin tank over a prot warrior (shield block/critical block), blood dk, or a druid with this change? sure, we have a raid wall: on a 3 min cd and its range has been reduced. without going into the math and how diminishing returns on dodge/parry influences this, prot paladins will be taking roughly 8-12% more damage due to the lessened value per point of mastery.

is this honestly fair? the devs cant really think this is balanced. say i'm qq'ing all you want, but it's the truth. we will be taking more damage than warriors and other tanks with this change.
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Community Manager
#105 - May 16, 2011, 11:14 p.m.
Blizzard Post
Protection

Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.

why, just why. now we are being punished for stacking mastery?


We are in the process of trying some different numbers for various talents and mechanics on the PTR, with the goal of making it harder (or impossible) to cap mastery. What we want to avoid is making mastery worthless or causing other undesirable effects.

If we are successful, we will adjust the other tanks to be relatively balanced with paladins again.

If we aren't successful, we know what the fall back position is (basically what we have now).

At this time, we're in the middle of examining this and other changes. Please be reminded that we do read the forums, and appreciate feedback. A dispassionate perspective goes a long way.
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Community Manager
#187 - May 17, 2011, 12:49 a.m.
Blizzard Post
05/16/2011 03:20 PMPosted by Arcdeek
I'm... rather bewildered as well. Unless there's a complete change to Prot mastery that hasn't been revealed yet this change goes completely against what you said you want it to do.


There are several changes we are trying, and the current PTR only reflects a fraction of them. Keep in mind that while we have a lot of changes we want to get in to every major patch, we also want to try and get builds on the PTR as frequently as possible so that we can test other things (like Firelands encounters). We tend to grab builds often, not necessarily when every single change is in place.