#55 - Dec. 2, 2009, 8:48 p.m.
Q u o t e:
Ghostcrawler plays a Prot Paladin, and duel-specs PvP Ret.
I play whatever is overpowered at the time. That's how those things get overpowered. Duh.
Q u o t e:
Ghostcrawler is pretty much one of the only people who claims that he cannot see that concept, to the point where he argued for nearly 100 pages a week ago, that Warriors absolutely were not still heavily played because they've been tanks since the beginning of the game, it was because they are clearly the most powerful tank in the game.
I hope that's not what you took out of that discussion. I fully believe warriors are the most common tanks out of tradition and because a lot of those warriors have been played for a long time. However I also think that many of those warriors would step aside if they were seriously hurting their raid's progression. I say that with some confidence because they've done it before.
Q u o t e:
What GhostCrawler has said three dozen times makes perfect sense to me. Just because your little calculator says pallies and druids are better does not matter. If the encounters do not favor a paladin or a druid then it's a moot point. If there's some raid boss that warriors just die and die and die against, that's a problem. The oft-cited opinion that "pallies have it easier" than warriors is nearly impossible to quantify, and it would be irresponsible for developers to change the game based on something like this. If you are a dissatisfied warrior, I would like to know which fight it is that's giving you trouble? Maybe there's something else we can fix besides your class to help your success rate.
I would agree with most of this, though I wouldn't use that tone of course. I feel like the heart of the matter here is your definition of "easier."
Does easier mean he wipes less than you? If so, this is a big problem. I don't think it's happening though.
Does easier mean you don't need the same amount of gear? This is a slightly smaller problem, though I'll point out again that the server firsts are typically done with very little new gear, which reinforces that skill and coordination can outweigh big gear disparities.
Does easier mean you have to work a little harder at playing your class?
Does easier mean the healers have to work harder?
Does easier mean your group can have a little more slop in its execution?
If you agree with any of these issues other than the first one though, I have to ask why it's such a big deal. That falls more into quality of life issues. What I keep reading in this forum (though remarkably not so much on other WoW-dedicated forums) is that warriors and DKs have a higher failure rate on "bosses that matter" to the extent that they are being replaced by paladins and perhaps druids. We don't have a lot of evidence either of those things are happening though, which is why I have spent so much effort trying to understand where some of you are coming from.
Q u o t e:
It can be, and believe me, blizzard has that data. The point is that it's true that GC does not balance by population. You are missing the point. He already spelled it out for us once. It isn't the representation that makes warriors better. The issue is that IF warriors started switching, THAT would send a red flag up that something is amiss. Maybe something is amiss and everybody is just too stubborn to stop being a warrior anyway? I don't believe it. I believe paladins and druids are overrepresented in middle class guilds because of the community's (mistaken) belief that having a paladin is a much greater tank than an equally skilled and geared warrior.
Yes. I think it’s just a safer answer for some players to think that their class is broken and that’s why they aren’t farming the content. “Blizzard balances around population,” is a more fun soundbite than “What can I do to improve my tanking?”