#0 - Dec. 16, 2009, 5:45 p.m.
I do not play a DK. I parked mine in Shat when he hit level 58, and haven't looked back. He's mostly a bank toon now. I do not have any other DKs besides him. My knowledge of DK tanking or DKs in general is pretty low.
That being said, the state of DK tanking right now seems pretty grim. They seem like they are mostly soak/sponge tanks, yet they don't even have the excessive stamina/armor of such a tank. They just take more damage than any of the other tanks. Their threat I've noticed is ok, but I play a hunter, so Misdirect change = any tank seems to have good threat to me honestly. All of them seem a lot more squishy, and the healers I've played with have confirmed that they have been harder to heal since the patch hit. It's like they're bear tanks with less avoidance, less HP, and less armor. In return for that, they get some magic mitigation.
In ICC-25, on Marrogar specifically, we were having a Druid MT, and a Paly and DK OT to eat the Sabre Lash. The healers had no problem keeping the Druid and Paly up, but the DK seemed to be taking so much more damage than them, leading to some wipes. We switched to running a 3rd paly, who was much less geared than the DK Tank (religating the DK to his dps spec), and we 1-shotted it after that. It was stupid how much less damage the Paladins and Druid took than the DK. We don't have a prot warrior, so I can't compare them, but DKs seem way behind the other tanking classes in terms of survivabilty. It wasn't just this one DK either. In talking with the healers that I run with, they all seem to have noticed it about any DK tanks they're healing - they just take massive amounts more damage than the other tanks.
What's the problem? Is it that all the DKs I've played with recently are bad? I don't think so. Was their some major change with this last patch that made them seem to suck more than normal, or did we just outgear stuff so much at the end of 3.2 that we didn't notice the disparity between the tanking classes as much?