#0 - Nov. 21, 2008, 3:02 p.m.
I'd rather see the cooldown reduced and nerfed it a bit, as I wrote in another thread a 50% dmg reduction, immune to silence / CC / Stuns / Physical (Bleeds/MS) and pushback for 10 seconds with 2 minute cooldown would be a lot better.
This might hit holy a bit, but holy should also be balanced around the class and not the bubble:)
This will remove the 100% win chance when bubble is up, so we will become a easy target against those classes I listed. This can easy be countered with a snare or another utility effect on Crusader strike or Divine storm.
Otherwise, Paladins are really fun to play =) No mana problems so far in either PvE or PvP, still have to see how arena will be but should be good enough after the mana drain nerf. Dealing pretty neat damage and can still kill some classes in a stun with some lucky crits.