Regional Flag[Bug] Berserker StanceSource
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Ekbert
Target Source
#1 - 2019/06/10 11:20:55 PM

Thanks to extensive testing done on the beta by Puffymuffins, Towneh, and Vilius over at the classic warrior discord, weve encountered what appears to be a pretty significant bug with Berserker Stance. Against +3 level mobs, Berserker Stances +3% crit bonus is not applying to our attacks and as a result our effective crit chance is 3% lower than it should be. Were aware of the 1% crit reduction per level difference, this is an additional 3% reduction. If we attack mobs of the same level in Berserker Stance, then we are seeing expected crit values. Attacking +3 level mobs while in Defensive or Battle Stance is also giving us expected crit values, after factoring in crit suppression, as can be seen here:

https://github.com/magey/classic-warrior/wiki/Attack-table

In our analysis of 5178 hits, we show that when fighting +3 lvl mobs in Berserker Stance the measured crit chance was ~3% lower than expected on each individual test and also when doing a weighted average of all the tests:

Overall crit chance (weighted average):

  • Spell book: 15.61%
  • Expected: 12.61% (-3% crit suppression)
  • Measured: 9.75% 0.82%

Additionally, all other attack table results match what whats expected when fighting +3 level mobs (comparing to our extensive log collection totaling ~15k hits) which further validates these results.

As a control, we also did tests on same level mobs with no weapon skill bonus to see if this bug was caused by some interaction of weapon skill, crit suppression, level difference and the Berserker Stance bonus. In these tests, the measured crit chance was as expected given the tolerances:

Overall crit chance (weighted average):

  • Spell book: 17.19%
  • Expected: 17.19%
  • Measured: 16.93% 1.22%

The detailed analysis and combat logs of our tests can be found over here:

https://github.com/magey/classic-warrior/issues/17

-magey


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Quality Assurance Lead
Target Source
#9 - 2019/07/10 09:27:58 PM

Hi All,

We looked into this.

Modifiers to Critical Strike chance are reduced against enemies 3 levels higher than the player-character. We tested a variety of modifiers to Critical Strike, such as: Berserker Stance, the Cruelty talent, and critical strike chance on gear. They all behaved the same as they did in 1.12, so weve concluded that theres no bug here.

Thanks for the report!


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Quality Assurance Lead
Target Source
#11 - 2019/07/10 10:33:21 PM

Im not going to get too deep into the specific math on this one, but for the sake of clarity, Ill say that this is not a per-aura modifier and it is separate than the 3% suppression that is baseline against +3 level creatures. There is a single modifier placed on total Critical Strike gained from auras that increase Crit chance such as those I listed in my last post.


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Quality Assurance Lead
Target Source
#13 - 2019/07/10 11:37:23 PM

I can imagine. It was really important to us that we get some sort of response to you before the end of beta.

Nope :slight_smile: