#1 - Oct. 17, 2018, 7:48 p.m.
State of raid healing classes in the PTR:
- Disc has a 5% nerf on their atonement.
- Holy and MW remains the same.
- Note that Holy got a 4% FLAT HEALING BUFF A FEW DAYS AGO at the cost of +5% mana cost on Binding Heal (their spammable raid healing spell that heals 2 targets + the priest).
- Tranquility nerfed. Some healing transferred to Wild Growth buff.
Italics = OLD
BOLD = NEW
- Chain Heal Heals the friendly target for [ 105% [ 140% of Spell Power ], then jumps to heal the most injured nearby party or raid members. Healing is reduced by 15% after each jump. Heals 3 total targets then jumps to 2 most injured nearby allies. Healing is reduced by 30% with each jump. Shaman - Restoration Spec. Shaman - Restoration Spec. 25% of Base Mana. 40 yd range. 2.5 sec cast.
- High Tide Chain Heal bounces to 1 additional targets, and its falloff with each bounce is reduced by half Every X mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Edit: X=40,000 as of oct 24
TLDR;
- Chain heal buffed roughly 33%
- High Tide talent no longer increases chain heal bounce.
- High Tide still a passive. Removes fall off penalty of Chain Heal and increases your next 2 Chain Heals by an additional 20% (after spending 30k mana, lasts 15 seconds)