#1 - May 1, 2017, 5 p.m.
So, I was playing this MMO on Japan, which is currently the #1 played here called Tree of Savior(that despite being an MMO, the playerbase numbers are growing), what got me the most hooked to it was the extreme level of customization that you can have on your character: 60+ classes with literally limitless combinations, stats setups, item builds, skill builds and so onwards. So your character always feels unique, it feels yours.
Well, obviously "to each their own", since WoW has nothing to do with a korean MMO played on Japan, but then it hit me: WoW had similar customizations in the past.
You could create very different builds, especially between classic and wrath where you could literally choose if you were going to mix Discipline with shadow or holy, or frost with fire or arcane, and how each specific build would make different stats better and so onwards.
Then I realize this doesn't exist on WoW anymore, the level of customization is so limited it gets sad, we can't make our own exclusive builds anymore, and most importantly the feeling that I get the most when playing WoW is that the devs are the ones choosing which talent builds are picked, and the extreme limit imposed on "building our own character" are so dense that we are literally all progressing in the exact same line per spec.