7.2 pvp changes Healers gonna be god...

#1 - Feb. 17, 2017, 5:10 p.m.
Blizzard Post
- Players now deal 40% less damage to other players.
- Players now have 25% less Stamina in PvP instances.
- Players now have 20% more Agility, Intellect, and Strength in PvP instances.

If those are final changes you cant kill healers in arena, you are nerfing damages to %60 × 1.2 = %72 and buffin heals to %100 x 1.2 = %120.

This mean almost 2x more effective heal than current state. Am i missing something ???
Forum Avatar
Community Manager
#7 - Feb. 20, 2017, 11:55 p.m.
Blizzard Post
We'll also be reducing healer Intellect by 35% in PvP.
Forum Avatar
Community Manager
#50 - Feb. 24, 2017, 12:19 a.m.
Blizzard Post
After continued discussion, as well as player feedback, we've decided not to go ahead with these changes in Patch 7.2. That includes the Healer change I mentioned earlier, as well as the rest of the changes that the OP mentioned.

We recognize that there's a problem with World PvP right now, and we do want to find ways to make some improvements there, but these changes would have been far too disruptive to balance in instanced PvP.