#0 - Jan. 7, 2010, 6:13 a.m.
Is it really necessary to load a tier of content with a specific stat, and then completely abolish it from the next tier? Case in point (or at least the most recent incident of this), t9 content is completely loaded with expertise, while hit is relatively hard to come by. Skip to t10 and expertise has completely vanished from gear, while hit is coming out the wazoo.
I don't expect everything to be itemized perfectly, but this seesawing back and forth between tiers of content is an absolute nightmare and makes what should be clear upgrades unusable because you destroy one of your other stats. It would be nice to see gear have a little better balance of stats on it rather than each tier having a specific stat that gear is completely overloaded with.