#42 - Aug. 10, 2016, 11:31 a.m.
08/09/2016 05:04 PMPosted by
Jethroo how is 300k a good pay off
I know where you are getting the 300k number from and it's possible there are more things at play than just the nerf. Our intention is that a Glacial Spike can hit in the 700-900k range at level 110 with proper setup. But when paired with Deep Shatter, it was possible for Glacial Spike to hit in the 2 million range. Since players have somewhere in the area of 2 million health, this is unacceptable. We like setup and high payoff, but we do not want spells that deal 100% of a player's health in battlegrounds and arenas.
If spells have a lot of setup and counterplay, we're comfortable with them doing damage in the 700k-900k range. If a spell has little counterplay but perhaps a long cooldown, we can see it hitting in the 400-500k range. Hopefully those numbers can serve as reference when giving feedback.
But to be clear, 2 million is way out of bounds and to suggest it is okay feels a bit disingenuous.