#44 - Feb. 9, 2007, 11:52 a.m.
Q u o t e:
LoL, coincidence... Skullcrusher was one of the first servers open for wow-europe, I've been playing on it from day 1. Ofcourse it was overpopulated fast and that in turn gave bad performance. Your hardware, at that time, just couldn't cope with all the players and the easy way out were migrations.
The realm cap is set at a value where the performance is expected to be good. Above this cap there will thus be queues, and when they become too much of an impact on people's play experience we offer free migration. Free migration is offered as the alternative to increasing the cap and causing performance issues, not to resolve existing issues.
The technical issues people often use to argue for getting free migration (as it leads to disconnects, world server down errors, etc) are specific and addressed by fixing the actual issue. Moving people off the realm will not fix e.g. a failing switch or damaged network cable, hence such issues are not added in when considering free migration for the realm. If anything it would make the migration less predictable, meaning the realm could be less likely to be offered free migration.
Of course, it may seem like it's not a coincidence when looking only at one realm, which most do. If you take the time to look at the bigger picture (all migrations, not just your own) you should easily discover that technical issues are in no way connected to free migration offers. Anybody wishing to claim otherwise ought to maybe sit back and realize they're not in the know instead of claiming they are and others are not. ;)