#0 - June 6, 2008, 4:05 p.m.
Blizzard Post
Join our Community Team going behind the scenes to experience the world of Blizzard game-making in the third installment of our Blizzard Podcast – BlizzCast.

In each episode we'll be interviewing your favorite Blizzard developers and staff, giving you a glimpse of what it's like from their perspective to make the games you love.

Episode 3 of BlizzCast will take us deeper into the development of both StarCraft II and Wrath of the Lich King. We start out interviewing Dustin Browder, Lead Designer of StarCraft II, in our ‘Zerg Evolution into StarCraft II' interview. Next, we interview Lead Designer of World of Warcraft, Jeff Kaplan, about dungeon and raid design for both World of Warcraft and its upcoming expansion, Wrath of the Lich King. Following, we bring on Joeyray Hall, Manager of Video Production, to chat with us about the magic that goes into the development of Machinima for World of Warcraft. To finish up, we have various insightful questions from the community answered by the Blizzard devs.

You can listen to BlizzCast Episode 3 and read the transcript here:
http://eu.blizzard.com/blizzcast/index.xml?locale=en_GB