#1 - Jan. 21, 2017, 4:48 a.m.
Your concern isn't how much damage ret is doing, it's how we're doing that damage.
Designer Notes: Retribution's total damage is looking quite strong in 7.1.5, which is fine on its own. However, how that damage is delivered matters quite a bit as well.
So don't nerf our only good and fun 100 talent, buff the useless ones. On top of it being good, it's extremely fun. We love the fast playstyle of crusade, and taking away the haste is gonna make it more boring.
If you'd like us to have good sustain, buff Divine Purpose to be useful. it could be taken more on marathon fights where big burst doesn't matter as much, and you could leave crusade alone, which is exactly how precisely 100% of rets like playing right now.
RNG in a spec is good and fine. You proved that with Blade of Wrath, which (until the recent divine hammer buff) was usually the go to ability, even for cleave(better holy power generation). And to be quite fair, Blade of Wrath is a super good talent.
This whole "Hmm they're only using crusade, better nerf it" philosophy isn't going to fly. Especially considering it's still going to be a mandatory talent, because the other two are worthless.