#0 - March 1, 2010, 6:55 p.m.
Q u o t e:
Block Rating - Block is being redesigned to scale better. Blocked attacks will simply hit for 30% less damage. Block rating will improve your chance to block, though overall block chances will be lower than they are today.
Parry - Parry no longer provides 100% avoidance and no longer speeds up attacks. Instead, when you parry an attack, it and the next attack will each hit for 50% damage (assuming they hit at all). In other words, Dodge is a chance to avoid 100% of the damage from one attack, Parry is a chance to avoid 50% of the damage from two attacks, and Block is a chance to avoid 30% of the damage from one attack.
My question is, does this imply that all tanks will have a chance to block, dodge, and parry? Or will it continue to be a matter of druids will have more armor to make up for this, while deathknights will have a higher parry chance, etc.