#1 - Dec. 8, 2016, 8:49 p.m.
- Destruction
- RNG mastery is universally disliked
- Lack of a compelling burst CD
- Redesign of Fire and Brimstone fundamentally changed how we AoE for the worse
- Loss of visual effects associated with burning embers
- Large number of abilities removed from baseline kit and added to talent tree when compared with other classes (Backdraft, Shadowburn, Demonic Circle, Fire and Brimstone)
- Lack of a baseline interrupt or access to pet abilities when taking sacrifice
- Talent row changes which reduced our survivability, contrary to the "doubling down on strengths" comment
- Upcoming Shadowburn change which will make it a dead talent
- Low single target dps coupled with low mobility
- cast time on shadowfury has never been explained
- Demonology
- Glyph of Wrathguard removed
- Imps do not summon if Hand of Gul'dan is the killing blow, lands after target is dead, or if a Hunter Feigns Death
- Over reliance on hard casting and crippling effect of heavy movement in the dps rotation
- Pet AI has multiple issues and target swapping is a serious problem
- Lack of compelling demons to summon, the community is generally unimpressed by imp and dog summons as the "master summoner" class fantasy
- Affliction
- Trinkets proccing on Soul Effigy is a problem
- Feast or famine RNG shard generation
- The role of two gold traits which only activate on kills during raid encounters
- The rate at which tormented souls accumulate in encounters without adds
- Lack of visuals
- Very boring rotation, especially if absolute corruption is talented
- UA stacking not well received by the community
- Low damage of dots when compared with other classes
- Class Wide Issues
- Sin'dorei Spite is the BiS legendary for all specs but drops only for Demonology
- Life Tap is disliked by the majority of the Warlock player base and does not feel rewarding to use
- Utility of healthstones is subpar compared to consumables, opposite of lust/drums
- Class Mount not well recieved
- Spec specific pet traits remove choice from the player
- All specs are unable to do good ST and AoE with one talent build, contrary to mage/hunter/ele shaman design
- General feeling of distrust and neglect