#0 - 2010/09/10 12:17:52 AMSo I guess we're getting some changes this build. None of these changes are confirmed but given Boub's track record they should be pretty similar to these.
Also, T11 bonuses.
Heroic Strike is now trained at level 14. Up from level 12.
Sweeping Strikes now lasts 10 sec with a 1 min cooldown.
Improved Hamstring now immobilizes the target when you reapply Hamstring. Still cannot occur more than once every 30/60 sec.
Heroic Leap now has a 8-40 yards range, up from 8-25 yards.
Commanding Shout now gives 20 rage, up from 10 rage.
Battle Shout now gives 20 rage, up from 10 rage.
Execute is now trained at level 16. Up from level 14.
Bloodsurge no longer procs from Raging Blow. Proc chance increased from 7/14/20% to 10/20/30%. Duration increased from 5 sec to 10 sec.
Meat Cleaver no longer increases the damage of Cleave and Whirlwind by 10/20% at all time. Proc chance increased from 30/60% to 50/100%.
Booming Voice is now a Tier 2 talent, down from Tier 5. Reduces the cooldown by 15/30 sec and increases the rage generated by 5/10 of your Battle Shout and Commanding Shout.
Improved Execute has been renamed to Executioner and revamped - Your Execute hits have a 50/100% chance to improve your melee attack speed by 5% for 9 sec. This effect stacks up to 5 times.
Intensify Rage is now a Tier 5 talent, up from Tier 2. No longer reduces the cooldown of Bloodrage.
Taunt is now trained at level 12. Up from level 10.
And Tier 11 set bonuses:
Warrior T11 DPS 2P Bonus - Increases the damage done by your Bloodthirst and Mortal Strike abilities by 5%. / Instant
Warrior T11 DPS 4P Bonus - Each time you use Overpower or Raging Blow you gain a 1% increase to attack power for 30 sec stacking up to 3 times. / Instant
Warrior T11 Protection 2P Bonus - Increases the damage done by your Shield Slam ability by 5%. / Instant
Warrior T11 Protection 4P Bonus - Increases the duration of your Shield Wall ability by 50%. / Instant
In a lesser note, we're probably getting icons for our new talents (finally!), so that's good and stuff. The set bonuses might likely be placeholders and stuff.
EDIT: Fixed SMF, it doesn't hit twice with HS, confirmed by GC on the live forums.