#0 - Nov. 28, 2006, 9:05 p.m.
Through that time I've been a gimped healer for PvE, but that is not too bad since I'm stuck in a group that doesn't usually need healing and I can more than handle it. I even did damage in raids and groups. All in all it was all right.
In PvP I shine. I have many tools to deal with most classes. I have burst damage which is king in PvP. Mana was a huge problem, but I dished damage as fast as I could then died and rezzed with a full mana bar.
So basically as of now Elemental tree is a great PvP tree and a gimped PvE tree (my blue equipped rogue farms elites a lot better than my Tier 1 shaman too). That's all fine though, Elemental had its place.
Now I don't understand the upper tree anymore.
With Unrelenting Storm we are given mana regen which is great and needed!
Elemental Shields and Elemental Precision are great for PvP and PvE in reducing damage taken and increasing damage given. The threat reduction seems to help in PvE also. Great so far.
Now we come to the part I need help with....the top two talents.
Lightning Overload gives us huge bursts of damage occasionally. This sucks big time for PvE. Uncontrolled burst damage will pull aggro and lead to wipes. So LO is NOT something that is desired by PvE shaman. So heavy elemental shaman must be PvP geared again, right?
Then there is Totem of Wrath. Are we supposed to use this in PvP? So we run up and drop a plus hit and plus crit totem whenever we find an enemy? Is that what I'm supposed to do now? Will I notice it? Am I supposed to fight within its radius now? If I join a PUG am I supposed to get the leader to put all casters with me and make sure they follow me? Is that expected by the developers?
What am I supposed to do with this totem in PvP?
It appears this totem is more of a PvE spell. What really confuses me is that I'm forced to take LO which could hurt the raid big time if I pull aggro.
The whole end of the elemental tree looks schizophrenic to me. I need some help understanding this part of the tree.