#33 - Oct. 12, 2006, 6:49 p.m.
Oh sure, post about it here before I can! See if I care! ;)
Here they are again for those that don't want to go to all the effort of clicking.
Druid:
Feral Combat
- Feral Instinct - Reduced to 3 ranks, 5/10/15%.
- Thick Hide - Reduced to 3 ranks, 4/7/10%.
- Nurturing Instinct - Reduced to 2 ranks, 50/100%.
- Survival of the Fittest - Reduced to 3 ranks, same 1/2/3% improvements.
Balance
- (NEW) Focused Starlight - “Increases the critical strike chance of your Wrath and Starfire spells by 2/4%.”
- Improved Thorns - Renamed "Brambles", now increases damage from Entangling Roots as well.
- Omen of Clarity - Swapped with Insect Swarm, prerequisite from Natural Weapons removed.
- Improved Wrath - Renamed "Starlight Wrath", reduces cast time of Wrath and Starfire by .1/.2/.3/.4/.5 sec.
- Improved Starfire - Reduced to 3 ranks, no longer reduces cast time of Starfire, just has the 5/10/15% stun chance.
- Natural Shapeshifter - Moved to Restoration tree, where Improved Enrage was.
Restoration
- Improved Healing Touch - Renamed "Naturalist", in addition to the cast time reduction of Healing Touch it also increases all physical damage by 2/4/6/8/10%. Essentially, we folded Natural Weapons into it.
- Natural Weapons - Removed.
- Improved Enrage - Removed.
- Reflection - Renamed "Intensity", mana regen in combat as it did in addition to causing Enrage ability to instantly generate 4/7/10 rage.
- Natural Perfection - Changed to "Your critical strike chance with all spells is increased by 1/2/3% and melee and ranged critical strikes against you cause 4/7/10% less damage."