Who came up with the idiotic world PvP design

#0 - Feb. 16, 2007, 5:10 a.m.
Blizzard Post
I'm serious... I have to know.

What mongloid was like "Duuuuh, I know! I'll desine a captur da flag gam were 1 teem have 40 peoplz and duh udder teem have 60! It wil wurk amasin!"

Honestly, how much lead paint must one consume to think thats a good idea?

With the massive population imbalances on EVERY REALM, wasn't there at least ONE person with the sense to know that "world PvP" basically consists of just giving the alliance an extra 5% damage (or whatever the bonus is) in every "world PvP" zone?

My 2 year old nephew could come up with a better system.
#5 - Feb. 16, 2007, 6:09 a.m.
Blizzard Post
World PvP isn't fair.

It never will be. There should always be the unknown possibility of a mounting offense that could wash over a defense when it least expects it without a system attempting to counterbalance their efforts. It's the dangers and challenges of fighting within changing and sometimes overwhelming obstacles.

We have the arenas and battlegrounds for creating even numbered team battles in sterile environments.