Lurker Below Hotfixes

#0 - May 23, 2007, 10:48 p.m.
Blizzard Post
We've just deployed a pair of hotfixes that affect the Lurker Below encounter in Serpentshrine Cavern.

- Coilfang Ambushers may no longer be charmed.
- Lurker Below should no longer emerge from under the water prematurely.

We're also looking into the problem where the Lurker's primary melee target gets knocked back by Geyser even if that player is not the actual target of Geyser. I currently have no ETA on a fix for that issue.
#9 - May 24, 2007, 12:47 a.m.
Blizzard Post
We've found an additional uncommon but reproducible case where the casting of Spout by Lurker Below can be interrupted prematurely and he will begin meleeing and casting other spells again. That doesn't sound so bad at first, but the problem is that the effect of Spout does not stop when this occurs. This can quickly result in a very ugly situation for the raid. We're currently researching a fix for the issue, but I have no ETA at this time.
#16 - May 24, 2007, 2:59 a.m.
Blizzard Post
Ok, we've determined a solution for the problem where the Lurker Below will interrupt his Spout and begin meleeing while the effect of Spout is still ongoing. Unfortunately, we're not able to hotfix this particular change onto the servers. The fix will have to wait for a future patch.

In the meantime, I'll try to explain the situation that causes the problem. The sequence of events is as follows:

1) Lurker Below submerges.
2) Coilfang Ambushers and Guardians spawn, and begin to attack the raid.
3) The raid is unable to kill all the Naga before an internal timer expires, and the Lurker Below emerges.
4) The Lurker resumes his normal combat routine, and then begins to cast Spout.
5) The raid kills the last Naga while the Lurker is performing Spout.
6) Bug happens, and chaos ensues.

So to avoid this, do not kill the last Naga while the Lurker is casting Spout. Kill it either before or after the Spout.

We're also still investigating the issue where the main melee target of the Lurker is being knocked back even though the player isn't the target of Geyser.
#47 - May 26, 2007, 1:33 a.m.
Blizzard Post
We've now deployed a hotfix for The Lurker Below encounter that will have Geyser properly knockback the true targets of the ability, and not the Lurker's main melee target.

Also, let me clarify the issue with Spout, as there's some confusion about what's happening.

When the Lurker Below submerges, Coilfang Ambushers and Coilfang Guardians spawn and attack the raid. At that point, there are two possible conditions for the Lurker Below reemerging from underwater. If one minute passes, the Lurker will reemerge regardless of the number of Naga remaning. Additionally, if all the Naga are dead then the Lurker will immediately reemerge.

There was a bug that we have since hotfixed that caused the second condition to break. Instead of all Naga being dead causing Lurker to emerge, the death of all Coilfang Ambushers would cause him to emerge. This would leave the raid possibly facing Coilfang Guardians and the Lurker simultaneously before the one minute timer had passed.

The remaining known bug occurs if the players kill the last Naga add while the Lurker Below is using his Spout ability. The Lurker will interrupt his rotation and begin meleeing and casting other spells, but the effect of Spout doesn't stop. This will be fixed in a future patch, but for now players should either kill all the Naga before he Spouts, or do it after the Spout stops.