#0 - Dec. 11, 2007, 6:11 a.m.
local tooltip = CreateFrame("GameTooltip")
tooltip:SetOwner(UIParent, "ANCHOR_NONE")
local right1, right2 = tooltip:CreateFontString(), tooltip:CreateFontString()
local duplicate = tooltip:CreateFontString()
tooltip:AddFontStrings(duplicate, duplicate)
tooltip:AddFontStrings(duplicate, right1)
tooltip:AddFontStrings(duplicate, right2)
I removed the 'duplicate' font string and just created a new instance instead of assigning the same one and the crashes are gone.