#0 - Oct. 16, 2006, 6:38 p.m.
- Spells
- (NEW) Stance Mastery - “You retain up to 10 of your rage points when you change stances.”
Arms - Blood Frenzy - Moved up a tier one column to the left of Mortal Strike. Now 2 ranks for 2/4%.
- (NEW) Improved Mortal Strike - "Reduces the cooldown of your Mortal Strike ability by 0.2/0.4/0.6/0.8/1 sec and increases the damage it causes by 1/2/3/4/5%."
- Second Wind - Reduced to 2 ranks, now "Whenever you are struck by a Stun or Immobilize effect you will generate 10/20 rage and 5/10% of your total health over 10 sec."
- Endless Rage - Now a passive effect. "You generate 15% more rage from damage dealt and taken."
Fury - Rampage - Rank 1 (30 AP), Rank 2 (40 AP), Rank 3 (50 AP).
- Improved Berserker Stance - Now 5 ranks for 2/4/6/8/10% bonus.
- Improved Pummel - Removed.
- Improved Whirlwind - Now "Reduces the cooldown of your Whirlwind ability by 1/2 sec."
Protection - Improved Bloodrage - Moved up one tier and generates 3/6 rage.
- Improved Shield Block - Reduced to 1 rank, duration bonus increased from .5 sec to 1 sec.
- Tactical Mastery - Reduced to 3 ranks. Now "You retain up to an additional 5/10/15 of your rage points when you change stances." Also see the new trainer bought spell “Stance Mastery” which gives you 10 rage retention when switching stances.
- Last Stand - Cooldown reduced to 8 minutes, from 10.
Rogue
- Combat
- Blade Twisting - Moved up two tiers to one column left of Weapon Expertise. Reduced to 2 ranks for 10/20% chance to proc the daze effect.
- (NEW) Combat Potency - Where Blade Twisting was. 5 ranks that "Gives your successful off-hand melee attacks a 20% chance to generate 3/6/9/12/15 Energy."
Druid
- Restoration
- Tree of Life - Now slows by 20%, changed from 50%.
Paladin
- Lasting Judgement - Replaced with "Sanctified Light", which "Increases the critical strike chance of your Holy Light spell by 2/4/6%."
- Holy Shock - Cooldown reduced to 15 seconds.
Retribution - Empowered Judgement - Renamed "Sanctified Judgement".
Holy
Shaman
- Stormstrike - Cooldown reduced to 10 seconds. Mana cost reduced to 277 (at level 70).
Enhancement
Mage
- Arcane
- Empowered Arcane Missiles - Mana cost increase is now 2/4/6%, changed from 3/6/10%.
- Prismatic Cloak - Moved up a tier to the left of Arcane Instability and reduced to 2 ranks for 2/4%.
- (NEW) Spell Power - Where Prismatic Cloak was. "Increases critical strike damage bonus of all spells by 25/50%."
- Slow - Changed to "Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time."
Hunter
- Hawk Eye - Moved to first tier, where Deflection was.
- Deflection - Moved to second tier, where Savage Strikes was.
- Savage Strikes - Moved to first tier, to the right of where Hawk Eye was moved to.
Survival
Check back soon for further updates.
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