Ganking at Tempest Keep.

#0 - Feb. 1, 2007, 9:51 p.m.
Blizzard Post
Currently, people can sit outside Arcatraz (and to a lesser extent the other instances) and gank anyone trying to go in --- as it requires time to open the door.

As these islands are floating, this basically FORCES a spirit rez, because you cannot even jump off the island without being in the air.

Please fix this. It should not be possible to force a spirit rez with PvP, especially at a place where this is likely to become VERY common behavior on inbalanced population ratio servers.
#79 - Feb. 2, 2007, 1:41 a.m.
Blizzard Post
Hate to say it, but there's a lot of trolling on both sides. Yeah, I realize PvP tends to cause more of the heated arguments, but jeez...

Ok, here's the deal. We plan on implementing a method by which dying on Arcatraz will rez you automatically at the nearest graveyard, much the same as if you died in the instance. While we like these places to be remote and dangerous, we do not want to make such a huge impediment which effectively becomes insurmountable. That way, players could still conceivably guard an instance's entrance on a PvP server, yet the opposition could rally a counter-attack in a reasonable amount of time and at reasonable cost.

So...anybody need a massage or some fresh air or a calming cup of tea?
#92 - Feb. 2, 2007, 1:53 a.m.
Blizzard Post
Oi!

Nothing more to see here. Move along before I break out the tear gas...
#94 - Feb. 2, 2007, 1:56 a.m.
Blizzard Post
Q u o t e:
So...anybody need a massage or some fresh air or a calming cup of tea?


Earl Grey. Hot.
#120 - Feb. 2, 2007, 3:30 a.m.
Blizzard Post
This issue has been hotfixed and should now be live.
#149 - March 23, 2007, 10:11 p.m.
Blizzard Post
Q u o t e:


Contratry to the morons replying, this is a issue that needs to be looked into.


Perhaps you should read the whole thread before commenting on a matter that has already been addressed. It doesn't make you look any smarter than the people you are condemning.