The trinket will break cyclone now right?

#0 - June 7, 2007, 1:01 a.m.
Blizzard Post
right?
#57 - June 7, 2007, 2:13 a.m.
Blizzard Post
Yes, the trinkets will remove all "movement impairing effects and all effects which cause loss of control of your character." That includes Cyclone as you lose control of your character. The phrasing in quotes can be taken quite literally.

Truthfully the previous trinkets were based on limitations that didn't allow us to simply dispel any and all effects, and so the best three were chosen in each case. Now each player has the ability, which at the very best can be used every 2 minutes, to remove a crowd control ability. This is obviously going to result in some abilities that couldn't be removed before now being able to be removed. It's going to be something to adapt to, but the ability of yours that can now be removed is the same as the ability that's on you that you couldn't remove before. If you choose to remove that ability now you had better be sure there's not another one within two minutes that's going to be worse (or just reapplied).
#97 - June 7, 2007, 2:40 a.m.
Blizzard Post
Q u o t e:
You realize how much this change destroys rogues?


With rogues it's going to be more of an impact than anyone I'm sure as the CCs are on a (longer) cooldown. We're going to be keeping an eye on the change to the trinkets on the PTRs and live realms, and if there's an issue we'll attempt to address it as best as possible.
#108 - June 7, 2007, 2:50 a.m.
Blizzard Post
Q u o t e:
did you guys even consider that a trinket that removes ALL crowd control effects might just flat-out cripple some classes?


Sure, but it won't, so we aren't too worried. Like I said it's something to adapt to, and if we see an issue we'll attempt to address it as best as possible.