#0 - July 25, 2007, 9:23 p.m.
Q u o t e:
Care to give a real response? Why do these mobs have mitigation that they should obviously not have? I don't know how often mobs with no shield perform blocks, and its really stupid. Are WoW programmers so lazy that they don't include such simple checks for mob abilities?
Q u o t e:
The basic, and factual, response is that the developers/coders don't feel like designing each mob differently. So, every mob has a chance to dodge, parry, block and be missed. It doesn't matter what type of mob it is, or what condition the mob is in.
I've Miamed mobs and had them dodge, parry and then block my attacks even though they were "Incapacitated."
It all boils down to dev/coders taking short-cuts so that they can go home.
They don't tend ot care if it makes sense to you. For example, take the fact that a bear in any starting area can dodge, parry and block; however, a druid in bear form can only dodge. Why? Because the devs/coders say so. And for those of you who say, "Nerf your agility to dodge conversion and you can have parry and block." I say, DEAL. In the end, I'll still be able to get the same avoidance numbers AND be able to push crushing blows off of the table just like warriors can. So, stop whining about our dodge; it's balanced as it is, with the exception of crushing blows.
Q u o t e:
Why not change it then? =P