#0 - Oct. 1, 2007, 3:06 p.m.
A simple confirm/deny would be nice, although things may have already gotten out of hand.
Here are the changes that are NOT confirmed.
*The Tier 4, Tier 5, Tier6 and all Gladiator Sets have had their Spell Damage removed and the points have been reinvested in other stats, such as Strength and Critical Strike Rating.
*Two-Handed Weapon Specialization (Retribution) now also reduces threat caused while wielding a Two-Handed Weapon by 8/16/25%.
*Vengeance (Retribution) duration increased from 15 to 30 seconds and now increases Healing done as well. (The "increases healing done as well" is the portion that is not confirmed)
*Seal of Command (Retribution) now does 85% Weapon Damage, but is no longer affected by Spell damage.
*Judgement of Command (Retribution) now does holy damage equal to 25% of your Attack Power and 50% when the target is stunned or disoriented and is no longer affected by Spell Damage.
*Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds and does 110% weapon damage instead of weapon damage plus 40% of your Holy Spell damage. (The change to 110% instead of +40% spell damage is unconfirmed)