+1500 healing does NOT = +500 damage

#0 - Oct. 4, 2007, 2:07 a.m.
Blizzard Post
Why do people keep asuming this? Unless if someone can show otherwize the only statements we have got is that ITEMS/GEAR will be getting 1/3 of its +healing as damage.

Some one link me proof the this includes enchants, gems and set bonuses if you can but until someone does healers need to stop thinking they are getting that much damage and non healers need to stfu about how healers are going to dominate the pvp world.

EDIT: added quote

Q u o t e:
The current plan is for items that currently only provide a plus to healing, to also provide a plus to spell damage that is about 1/3 of the amount of the healing. As a rough example, if an item right now has plus 75 to healing, it will also get plus 25 to spell damage. This will allow casters who have a lot of healing only gear to get a little extra plus to damage for when they need to use those spells.
#63 - Oct. 4, 2007, 3:49 a.m.
Blizzard Post
Q u o t e:
Some one link me proof the this includes enchants, gems and set bonuses


It includes enchants, gems, and all other items. The only exceptions are temporary buffs, and some BC leveling greens with "of the..." stats, and some Zul'Gurub items, as there is a current limitation on how many different stats can be distributed on an item, which we're working to extend for the future.