#43 - July 12, 2007, 4:45 p.m.
Q u o t e:
You have no response that do ya?
Of course I have no response to that other than to say I have no response to that. :) I already said I can't discuss any more details on the future of development at this point in time. You've got me in a bit of a catch 22 here. I can't deny ideas or confirm them without somehow leading people to think one way or another in this case. People will make conjectures anyway though I'm sure.
Please remember, just because people have put their "easy solutions" on the forums and haven't seen them come to fruition, doesn't mean we aren't aware of what people feel or think the solutions may be. It also doesn't mean that if we are reading that you might see your exact ideas come to fruition. We have a lot of our own ideas that often coincide with what people in the community are feeling or seeing for the future. Believe it or not, we all really do play and really do discuss what we see for the future of the game with each other.
That said though, we love reading what people think the future will hold. We also love when we can implement something we all love that the community loves as well. That, my friends, is the ultimate goal of any game design team. We want others to love what we love and gain from it what we gain. It's a very lofty goal and a very difficult one to achieve as you all well may know by now. It's not an exact science and because of that, we will keep working hard toward that goal and doing the best we can.