No Ritual of Refreshment; Kalgan aka Tom

#0 - Oct. 2, 2007, 10:25 p.m.
Blizzard Post
I say no to Ritual of Refreshment giving Food and water.

Why make a Well that players get to choose food or water from? Why not have it give a manafruit that
offers both health and mana. Like Halloween candy. With a better regen rate then current water and food
that any one could just purchase. You know like lvl 60 Crystal Water had back before BC. Also have
it give a small buff like +10 to all stats and 20 mana per 5 seconds for 10 minutes or gives every one
feather falling. Something Unique. Give me us a reason to play our mages instead of our locks alts.

I read this idea from a post a long time ago. Remarkably the only way i could find any reference to it was via google. <manafruit>
Q u o t e:

Water Well (600 mana)
Requires reagent - Arcane Powder
Summons a water well near the mage. This water well can be used to gain 20 Manafruit to a party or raid member. 10 charges.

There's NO REASON why mages can't get this spell. It's absolutely insane that we need to spend 15 minutes conjuring water at the start of a raid because we need to conjure 10 at a time at an insane cumulative manacost. Oh, and Manafruit...

Conjure Manafruit (Rank 10) - 855 mana
3 Second cast
Conjures 10 Mystical Manafruit.

Mystical Manafruit
Use: Restores 12000 health and mana over 30 seconds. Must remain sitting while eating. If you spend at least 10 seconds eating, you will gain Mystical Empowerment, gaining 8 mana per 5 seconds and +10 to all stats for 10 minutes.

There's no need for us to have to conjure two stacks of something that can be done in 1 if there's no power
difference... and unless bagspace is a power issue, mixing together our conjure food and mana into one
item that does both isn't increasing the power of it. The buff, however, IS increasing the power of it.
Basically, it's another mage buff which is somewhat powerful (mana oil with stats instead of healing power, so it applies to all classes) but not broken or exclusive (not +100 spelldamage and 20mp5 or something rediculous like that).


Google keeps a cashed copy so nice,

http://72.14.253.104/search?q=cache:usiZdqsKHQsJ:forums.worldofwarcraft.com/thread.html%
3Bjsessionid%3D72375FF69E9CEAA80363A7EF36053703%3FtopicId%3D114765172%26postId%
3D1147054842%26sid%3D1+manafruit&hl=en&ct=clnk&cd=3&gl=us&client=safari

So i say no to Ritual of Refreshment that gives simple food and water and yes to Ritual of Refreshment that gives MANAFRUIT!!!

Manafruit= gives health and mana takes less space in your bags. With small stat buff to top it off.


Being able to make more food/water for other to increase there enjoyment in the game, does not motivate
people to continue to play a mage. Mages bring nothing else to a group other than a little more mana
(Small Int buff). You know what all others can buy water as good as a mage can make it. Then just send
some one to get it. Then have the Lock that can do every thing under the sun. Simply summon them back.
Now if mages had something UNIQUE. You know like our AoE used to be. AKA< manafruit> It
might bring a little more light to an already Dismal class.



http://forums.worldofwarcraft.com/thread.html?topicId=443188130&sid=1

http://forums.worldofwarcraft.com/thread.html?topicId=712403640&sid=1

http://forums.worldofwarcraft.com/thread.html?topicId=916842240&sid=1

http://forums.worldofwarcraft.com/thread.html?topicId=1602651908&postId=16021283133&sid=1#2

#62 - Oct. 2, 2007, 11:40 p.m.
Blizzard Post
Ritual of Refreshment gives Manabiscuits, which restore 7500 health and 7200 mana over 30 seconds. It's just about making life a bit easier for the mage, now everyone can grab what they want. We're not attempting to or currently buffing the water/food you would normally conjure.

But you're right, buffs to anything and everything would be awesome.

Q u o t e:
How about you get nothing, and you hand it out like before?


heh