#0 - Nov. 25, 2006, 3:53 a.m.
Thus I pose:
Why is it that Mage gear has plus healing as well as plus damage?
Answer away.
Q u o t e:
Good point. That makes sense now. Sure, it's situational, but it makes sense.
Q u o t e:
I think a better question would be "why do dps caster classes have to take stat points they do not use?" It's clear that the stat value on any one spell school is lower than +damage/healing, so why not give dps caster classes gear with only +damage?
Q u o t e:
Hmmm, I thought the +healing bonus was applied considering the person who is casting the spell, not the one who's receiving it. So, if a mage steals the heal-over-time spell (that is a "buff"), it would not matter the +healing bonus that the mage has. Well, never mind, I am confused, sorry. :)
Q u o t e:
there is a + dmg stat in the game.. look again.
Q u o t e:
I see, it makes sense. But don't worry Tseric, if you're wrong, I won't say "owned" for ruining your well thought out example. ;)
Q u o t e:
Why is there a solely +healing if there isn't a solely +damage?
Q u o t e:
yes i know what you are saying, but the label is misleading and inconsistant. I'm not arguing for a mechanics change anymore than i am arguing for a rewording of the labels. :P
Q u o t e:
I'm sure someone can come up with a UI mod that hides +healing on the gear that is mage only. :)
Q u o t e:
This brings up a question. Is the Draenei racial heal affected by +healing gear?
Q u o t e:
Yup. When it was spellpower those with healing spells were told they gained NOTHING from it for healing by ignorant people, so it was changed. And just like you said, now it's a different bunch having a similar problem with the solution to the other problem.